03-03-2019, 04:39 AM
(03-02-2019, 01:52 PM)Marvin Herbold Wrote: Hello Joseph!
I was able to bring the four Unity trees you created into Unity. It works fine. The sizes of the models are good. I did need to clean up some of the assets - not a big deal. Basically, I went to all the leaf texture maps and turned on "Alpha Is Transparency" and for all the leaf materials I switched the shaders to "Nature/Tree Creator Leaves Fast". In general, they look good. The only concern I have would be that some of the texture maps seem to be a little bit low in resolution, which means I have to be careful not to let the camera get too close to those trees. I would aim for 512x512 or higher for the leaf texture maps. 1024x1024 would be ideal. But these are great and I am adding them to the actual game.
I can do 1024x1024 texture maps. Will also check on "Alpha Is Transparency". I may have used the legacy transparency.
I used GitHub and updated my local repository with the latest version and compiled the game. It ran smoothly, and I saw the trees on the 2nd planet of the system 123, 101. The trees looked great.
Will get busy creating more shrubbery / trees and fix the texture maps as mentioned above. I will place a link to them in this topic.