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		<title><![CDATA[Brave Army Community - Unity]]></title>
		<link>https://bravearmy.com/community/</link>
		<description><![CDATA[Brave Army Community - https://bravearmy.com/community]]></description>
		<pubDate>Wed, 22 Apr 2026 00:35:54 +0000</pubDate>
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			<title><![CDATA[New to Unity.]]></title>
			<link>https://bravearmy.com/community/thread-20.html</link>
			<pubDate>Thu, 24 Jan 2019 20:14:07 -0700</pubDate>
			<dc:creator><![CDATA[<a href="https://bravearmy.com/community/member.php?action=profile&uid=8">SavageMind</a>]]></dc:creator>
			<guid isPermaLink="false">https://bravearmy.com/community/thread-20.html</guid>
			<description><![CDATA[So I plan to start messing with Unity. So any major things or useful resources from your perspective I should keep in mind or check out? Thanks]]></description>
			<content:encoded><![CDATA[So I plan to start messing with Unity. So any major things or useful resources from your perspective I should keep in mind or check out? Thanks]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Building the Game]]></title>
			<link>https://bravearmy.com/community/thread-6.html</link>
			<pubDate>Sat, 05 Jan 2019 09:00:57 -0700</pubDate>
			<dc:creator><![CDATA[<a href="https://bravearmy.com/community/member.php?action=profile&uid=1">Marvin Herbold</a>]]></dc:creator>
			<guid isPermaLink="false">https://bravearmy.com/community/thread-6.html</guid>
			<description><![CDATA[Hello! This post tells you all about building the game yourself using Unity in a step-by-step fashion.  This assumes you have already downloaded the Starflight code and data using GitHub as described in <a href="https://bravearmy.com/community/Thread-Getting-the-Game-Code-and-Data" target="_blank" rel="noopener" class="mycode_url">another</a> post.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">1. Download Unity</span><br />
<br />
The Unity installer can be downloaded from <a href="https://unity3d.com/get-unity/download" target="_blank" rel="noopener" class="mycode_url">here</a>.  You should be able to use the latest version of Unity to build this Starflight remake.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">2. Install Unity</span><br />
<br />
After downloading the Unity installer, run it.  This will launch the Unity Download Assistant which will actually download and install Unity for you.  You will need to accept the Unity Terms of Service.  When presented with a list of components to install, the only thing that is required is the base Unity stuff which is the first item in the list.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">3. Run Unity</span><br />
<br />
After Unity is installed, run it.  You will be asked to create a Unity account or sign in.  Do that.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">4. Open the Starflight Remake</span><br />
<br />
After signing into Unity, you will be presented with a Projects window where you can create a new Unity project or open an existing one.  Click on the Open option, which is located in between the "New" and "My Account" options.  Navigate to the Unity Starflight sub-folder under the GitHub Starflight folder.  The path will look something like: <span style="font-weight: bold;" class="mycode_b">C:\Users\[account]\Documents\GitHub\starflight\Starflight</span><br />
<br />
Please note that "Starflight" appears twice in the path.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">5. Wait</span><br />
<br />
When opening the project in Unity for the first time, it can take a long time.  This is because Unity has to process all of the scripts and images and other files, and there are quite a lot of them.  When updating and opening the project again later, it  will go much faster because Unity only needs to process the changed and new files.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">6. Build the Game</span><br />
<br />
Within Unity, navigate to <span style="font-weight: bold;" class="mycode_b">File</span> &gt; <span style="font-weight: bold;" class="mycode_b">Build</span>.  Click on the "Build and Run" button.  It will ask you where to put the game.  I usually tell it to put it in a Starflight folder located right inside the Documents folder.  After you select the folder, Unity will start building the game.  After a while, if all goes well Unity will finish building the game and then run it for you.<br />
<br />
Any Questions?]]></description>
			<content:encoded><![CDATA[Hello! This post tells you all about building the game yourself using Unity in a step-by-step fashion.  This assumes you have already downloaded the Starflight code and data using GitHub as described in <a href="https://bravearmy.com/community/Thread-Getting-the-Game-Code-and-Data" target="_blank" rel="noopener" class="mycode_url">another</a> post.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">1. Download Unity</span><br />
<br />
The Unity installer can be downloaded from <a href="https://unity3d.com/get-unity/download" target="_blank" rel="noopener" class="mycode_url">here</a>.  You should be able to use the latest version of Unity to build this Starflight remake.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">2. Install Unity</span><br />
<br />
After downloading the Unity installer, run it.  This will launch the Unity Download Assistant which will actually download and install Unity for you.  You will need to accept the Unity Terms of Service.  When presented with a list of components to install, the only thing that is required is the base Unity stuff which is the first item in the list.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">3. Run Unity</span><br />
<br />
After Unity is installed, run it.  You will be asked to create a Unity account or sign in.  Do that.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">4. Open the Starflight Remake</span><br />
<br />
After signing into Unity, you will be presented with a Projects window where you can create a new Unity project or open an existing one.  Click on the Open option, which is located in between the "New" and "My Account" options.  Navigate to the Unity Starflight sub-folder under the GitHub Starflight folder.  The path will look something like: <span style="font-weight: bold;" class="mycode_b">C:\Users\[account]\Documents\GitHub\starflight\Starflight</span><br />
<br />
Please note that "Starflight" appears twice in the path.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">5. Wait</span><br />
<br />
When opening the project in Unity for the first time, it can take a long time.  This is because Unity has to process all of the scripts and images and other files, and there are quite a lot of them.  When updating and opening the project again later, it  will go much faster because Unity only needs to process the changed and new files.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">6. Build the Game</span><br />
<br />
Within Unity, navigate to <span style="font-weight: bold;" class="mycode_b">File</span> &gt; <span style="font-weight: bold;" class="mycode_b">Build</span>.  Click on the "Build and Run" button.  It will ask you where to put the game.  I usually tell it to put it in a Starflight folder located right inside the Documents folder.  After you select the folder, Unity will start building the game.  After a while, if all goes well Unity will finish building the game and then run it for you.<br />
<br />
Any Questions?]]></content:encoded>
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