01-14-2019, 05:01 AM
(This post was last modified: 01-14-2019, 05:04 AM by Zharous.)
By the way, I love your implemention for hyperspace encounters. I didn't realize you had completed it already.
Attached are the screenshots and raw data. I scanned planets one, three, four, and five in Arth, did system re-entries a number of times, and scanned mechans at their home world -- fastest way I could think of to make the safe encounters. For the fun of it, with a 200 skill science officer I jumped in the 135,84 flux to see if Uhlek warships "being more advanced" would be more difficult to scan, and with a few quick scans before I got destroyed it does not seem to be any difference.
atmosphere/hydrosphere/lithosphere seemed 100% accurate at any science skill, so I stopped measuring it and only screenshoted the analysis.
Likewise "object: planet" "orbit number" and "object: vessel" "X times the size of our ship" seemed to always be accurate. You can look at the screenshots to determine if any particular attribute is easier or harder to determine, I am going to assume that they are all random and give you totals: (successfully analyzed attributes/total attributes)
50 science skill/stellar state: 0, 0, 0, 0, 0
50 science skill/planet: 2/5, 2/5, 3/5, 0/5, 2/5, 2/5, 1/5, 2/5
50 science skill/ship: 0/3, 0/3, 0/3, 1/3, 0/3
100 science skill/stellar state: 0/1, 0/1, 0/1, 0/1, 1/1, 0/1, 0/1
100 science skill/planet: 3/5, 3/5, 2/5, 3/5
100 science skill/ship: 2/3, 1/3, 3/3, 3/3, 3/3, 0/3, 2/3, 1/3
150 science skill/stellar state: 1/1, 1/1, 0/1, 1/1, 1/1, 1/1
150 science skill/planet: 4/5, 4/5, 5/5, 1/5
150 science skill/ship: 2/3, 2/3, 2/3, 2/3, 2/3
200 science skill/stellar state: 1/1, 1/1, 1/1, 1/1, 1/1
200 science skill/planet: 5/5, 5/5, 5/5, 5/5
200 science skill/ship: 3/3, 3/3, 3/3, 3/3, 3/3, 3/3, 3/3, 3/3, 3/3
Very interesting results.