This afternoon I started work on the very last thing you do as a player at the\u00a0starport. And that is transporting (teleporting) to the docking bay where your ship is located. The original game had the effect of the player disappearing one pixel at a time. What do you think of my take on this? It was done entirely using standard particles in Unity along with an alpha fade on the astronaut.<\/p>\n
The sound for the transporter effect came from here:\u00a0http:\/\/www.trekcore.com\/audio\/<\/a><\/p>\n<\/div>