I’m going to take a moment to talk about the font decisions I have made for this game. I ended up selecting two fonts that will be used throughout the game. The winners are:<\/p>\n
I was originally going to go with just Space Age because it looks great, but then I realized it’s practically unreadable when used on anything other than button labels and titles and the like. So, I added Audiowide, which will be used pretty much everywhere that requires the player to actually read stuff without his eyeballs bursting into flames.<\/p>\n
And speaking of fonts, I have also decided to use the TextMesh Pro<\/a> plugin for Unity, which is currently in the process of becoming the native text rendering engine for Unity. TextMesh Pro uses the signed distance field<\/a> technique to render fonts, which looks pretty freaking amazing.<\/p>\n<\/div>