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C&C, Red Alert, Heroes of Might & Magic, Master of Magic Mods for Civilization II
#5
I guess it's time to finally show my Red Alert project I've been mentioning! All the skills I've learned making the Heroes of Might & Magic and Command & Conquer scenarios above is now being put into the hardest scenario I have ever attempted! A Red Alert 2 Siege of New York scenario where you'll be battling it out in city streets between huge sky scrapers.. and yes I know I'm crazy as that's totally something the Civ2 engine wasn't built for hahaha!

No new HoMM2 scenario dev diaries atm but there will be one soon as I'm about to do final testing.

Here are the first 3 dev diaries on the Red Alert 2 Siege of New York scenario. Disclaimer - Hopefully the final product will be waaaaay better than all these WIP test shots but I gotta start somewhere haha.

RA2 Dev Diary 01 - Liberty Island, Bridges & Buildings in the Civilization 2 - Red Alert 2 Scenario
In this first dev diary we look at experimenting with Civ2's terrain limits & using some sneaky tricks to begin creating a Red Alert 2 style city map with Liberty island, bridges and buildings.
https://www.moddb.com/mods/civilization-...-buildings

[Image: Title.1.png]

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RA2 Dev Diary 02 - Bigger Buildings & More Decoration in the Civilization 2 - Red Alert 2 Scenario
In the second dev diary we look at adding bigger buildings, Command centers with walls, and lots of other nice decoration trying to push Civ2's terrain limits.
https://www.moddb.com/mods/civilization-...decoration

[Image: WIP03.png]

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RA2 Dev Diary 03 - McBurger Kong & Better Quality Buildings in the Civilization 2 - Red Alert 2 Scenario
In the third dev diary we look at adding special fun buildings like the McBurger Kong and Petrol Station, while overhauling all previously made small buildings to much better quality.
https://www.moddb.com/mods/civilization-...-buildings

[Image: WIP04-5.png]

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RE: C&C, Red Alert, Heroes of Might & Magic, Master of Magic Mods for Civilization II - by Blake00 - 01-24-2021, 11:39 AM

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