Last weekend I decided to go ahead and implement one of the lesser used features of the original game… the ship’s log. In the original CGA and EGA version, the ship’s log was nothing more than a simple text editor that the player could use to put in notes. That’s it. Here is a screenshot of it.
It was just so much easier to use a pen and paper to write stuff down than to use the in-game ship’s log editor. It’s 2019 so I think we can come up with something slightly better.
Lo and behold, the ship’s log in this Starflight remake is an auto-logger. The player doesn’t type anything in at all. All Starport notices, all answers to questions from aliens, and all messages found on planets are automatically logged with the stardate and time. The player can quickly review all of these log entries using simple up and down navigation.
Here is a video showing all of this in action!
Nice work! I’ve been away for a few weeks and its looking sexier by the moment!
I actually used this quite a bit to track which systems I visited.
We can update the starmap view to indicate which systems you have visited already. Right now the starmap feature is pretty bare bones and is in need of enhancement.
Gawd, this looks great!
Absolutely love it! Exactly what I always imagined the game might be if done right…;) Launched, went to a nearby planet, landed, took out the TV, and then found that scanning and mining have yet to be implemented. BTW, I originally solved the game in ’88–was it? Seems fuzzy…;) This looks just great!
Im obsessed with this game (Sega version) more about the action part of it. I like to fly over the surface and mine minerals. And i can’t find anything even close to this game.
Yeah I wish there were more games like star flight….alas not many can hold a candle to it. So do hope you finish soon but of course, not so fast the bugs run rampant. On a funny note, maybe on April 1, when trying to open the bay doors, maybe say the bay doors are still closed (aka a little nod to Star Trek 3) but do open eventually..;)