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Starflight Archives | Starflight https://bravearmy.com/starflight/category/starflight/ The remaking of a legend. Tue, 17 Sep 2024 01:58:59 +0000 en-US hourly 1 https://wordpress.org/?v=6.6.5 Short (actually long) Break https://bravearmy.com/starflight/2019/05/03/short-break/ https://bravearmy.com/starflight/2019/05/03/short-break/#comments Fri, 03 May 2019 12:55:08 +0000 https://bravearmy.com/starflight/?p=943 Hello all! Just wanted to let you all know that I am taking a short break from this project.  The reason being is that my company has won a pretty big contract and it will require a few months of my undivided attention.  After things settle down with the new contract, I will be [...]

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Think of Our Wives and Little Blobbies https://bravearmy.com/starflight/2019/02/26/think-of-our-wives-and-little-blobbies/ https://bravearmy.com/starflight/2019/02/26/think-of-our-wives-and-little-blobbies/#comments Tue, 26 Feb 2019 21:45:48 +0000 https://bravearmy.com/starflight/?p=920 On Sunday I didn't have much time to work with the remake, so I decided to do something that would be relatively easy to accomplish in a short amount of time.  I created the Spemin Scout, Transport, and Warship models. As I have done with all of the other ship models I have built [...]

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Automatic Ship’s Log https://bravearmy.com/starflight/2019/02/25/automatic-ships-log/ https://bravearmy.com/starflight/2019/02/25/automatic-ships-log/#comments Mon, 25 Feb 2019 15:08:53 +0000 https://bravearmy.com/starflight/?p=915 Hello all! Last weekend I decided to go ahead and implement one of the lesser used features of the original game... the ship's log.  In the original CGA and EGA version, the ship's log was nothing more than a simple text editor that the player could use to put in notes.  That's it.  Here [...]

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Fun With Craters https://bravearmy.com/starflight/2019/02/21/fun-with-craters/ https://bravearmy.com/starflight/2019/02/21/fun-with-craters/#comments Thu, 21 Feb 2019 22:37:03 +0000 https://bravearmy.com/starflight/?p=903 As with many things in life, one thing led to another. It all started when I decided to revisit my noise generator.  I was never 100% satisfied with the one I created because there were some artifacts like the mountains would favor a diagonal orientation.  So, I completely re-wrote the noise generator and now [...]

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We Want… a Shrubbery! https://bravearmy.com/starflight/2019/02/09/we-want-a-shrubbery/ https://bravearmy.com/starflight/2019/02/09/we-want-a-shrubbery/#comments Sun, 10 Feb 2019 02:20:04 +0000 https://bravearmy.com/starflight/?p=899 Over the past few days, I've been working on getting trees and shrubbery in.  After consulting with the knights who say "Ni!" about shrubbery, I was able to wring some halfway decent looking plants and trees using Unity's built-in tree editor.  Their tree editor is nowhere near as nice as SpeedTree, which is what I [...]

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It’s Just an Ordinary Rock, Sir! https://bravearmy.com/starflight/2019/02/03/its-just-an-ordinary-rock-sir/ https://bravearmy.com/starflight/2019/02/03/its-just-an-ordinary-rock-sir/#comments Sun, 03 Feb 2019 14:43:18 +0000 https://bravearmy.com/starflight/?p=891 Yesterday I spent some time coming up with the component that populates planets with rocks.  Not elements, mind you... that's next.  These are just plain old ordinary rocks that you don't mine.  Why?  Because if the planet was populated with just elements, it'd look really weird.  So having a blend of ordinary rocks dotting [...]

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Twenty Two Elements https://bravearmy.com/starflight/2019/02/02/twenty-two-elements/ https://bravearmy.com/starflight/2019/02/02/twenty-two-elements/#comments Sat, 02 Feb 2019 16:01:33 +0000 https://bravearmy.com/starflight/?p=888 Sounds like the name of a rock band... Twenty-Two Elements.  And yes, they are basically rocks. This week, I've hunted for various rock and stone 3D models on the good old 'net.  After finding a bunch, I customized each one in an attempt to make them look like the 22 elements in the game [...]

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Terrain Vehicle Mechanics https://bravearmy.com/starflight/2019/01/27/terrain-vehicle-mechanics/ https://bravearmy.com/starflight/2019/01/27/terrain-vehicle-mechanics/#comments Sun, 27 Jan 2019 18:59:07 +0000 https://bravearmy.com/starflight/?p=882 The most epic terrain vehicle journey ever.  That's what this is.  Basically, I implemented simple controls for moving the terrain vehicle and then worked on the mechanics of how the wheels move.  The wheels display suspension and steering and acceleration.  The body of the terrain vehicle adjusts accordingly to the angles between the center [...]

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The Terrain Vehicle https://bravearmy.com/starflight/2019/01/26/the-terrain-vehicle/ https://bravearmy.com/starflight/2019/01/26/the-terrain-vehicle/#comments Sat, 26 Jan 2019 18:24:05 +0000 https://bravearmy.com/starflight/?p=851 After some discussion with team members, it was decided that I should focus my attention on adding the ability to disembark from the ship onto planets.  In order to do that, I need to build a few assets.  The first and most important asset to build is the terrain vehicle (TV for short).  Here [...]

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Planetary Landing and Launching Finalized https://bravearmy.com/starflight/2019/01/24/planetary-landing-and-launching-finalized/ https://bravearmy.com/starflight/2019/01/24/planetary-landing-and-launching-finalized/#comments Fri, 25 Jan 2019 01:21:35 +0000 https://bravearmy.com/starflight/?p=847 Today I've been working on fixing some bugs relating to the planet surface shader and the Intel onboard video chipset and putting the finishing touches on the planetary landing and launching cinematics. It's a bit hard to explain in words what it's like landing and taking off from planets now, so I'll let the [...]

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