I’m going to take a moment to talk about the font decisions I have made for this game. I ended up selecting two fonts that will be used throughout the game. The winners are:

I was originally going to go with just Space Age because it looks great, but then I realized it’s practically unreadable when used on anything other than button labels and titles and the like. So, I added Audiowide, which will be used pretty much everywhere that requires the player to actually read stuff without his eyeballs bursting into flames.

And speaking of fonts, I have also decided to use the TextMesh Pro plugin for Unity, which is currently in the process of becoming the native text rendering engine for Unity. TextMesh Pro uses the signed distance field technique to render fonts, which looks pretty freaking amazing.

Space Age font

Audiowide font